Failure:
Your store page has failed our review because the following capsule images are missing:
- Header Image (header.jpg)
- Main Capsule (capsule_616x353.jpg)
- Small Capsule (capsule_231x87.jpg)
- Hero Capsule (hero_capsule.jpg)
For more information regarding capsule images, please see: https://partner.steamgames.com/doc/store/assets/standard
By default, the store uses the English capsule image for users whose Steam language doesn't match any of the localized capsule images. People in most other countries will see a broken image icon on your store page because there are no English capsule images.
You don't need to translate the images, just re-upload your localized capsule images, and select "English" from the language drop-down list that appears. Uploading can be done from the Graphical Assets tab of the store page admin.
Failure:
Your store page has failed our review because the following library assets are missing:
- Library Capsule (library_600x900.jpg)
- Library Hero (library_hero.jpg)
- Library Logo (logo.png)
These assets will be displayed in customers' libraries. For more details on library assets, please see our documentation: https://partner.steamgames.com/doc/store/assets/libraryassets
By default, the store uses the English library assets for users whose Steam language doesn't match any of the localized library assets. People in most other countries will see a broken image icon on your store page because there are no English library assets.
You don't need to translate the images, just re-upload your localized library assets, and select "English" from the language drop-down list that appears. Uploading can be done from the Graphical Assets tab of the store page admin.
Caution:
The Short Description appears to end mid-sentence:
"用艺术与科技助力"空心化"乡镇脱贫致富。. . ."
You may wish to edit your Short Description to avoid this. Be sure to preview the page in beta mode to see how it looks. We recommend resolving this issue, but this won't prevent you from releasing the app.
Failure:
Your store page has failed our review because you mention you need Early Access sales:
"增加前期开发的关注度,吸引玩家加入删档测试以及众筹"
"Increase the attention of pre-development, attract players to join the file deletion test and crowdfunding"
Don't launch in Early Access if you can't afford to develop with very few or no sales. There's no guarantee that your app will sell as many units as you anticipate. If you're counting on selling a specific number of units to survive and complete your game, then you need to think carefully about what it would mean for you or your team if you don't sell that many units. Are you willing to continue developing the game without any sales? Are you willing to seek other forms of investment?
Failure:
Your store page has failed our review because your Early Access answers do not fully explain what a customer can expect from your app. In particular, please expand on the answers to the following questions:
- "Why Early Access?"
This answer should give details about your goals. Make sure you are ready for the commitment of continuing to work on your product, receive feedback, and see your project through to completion.
- "How is the full version planned to differ from the Early Access version?"
This answer should give details about the features and content you plan on adding. In Early Access, it's very important to give customers a clear expectation of what features and content is missing before the game is considered complete.
- "What is the current state of the Early Access version?"
This answer should give details about the features and content currently implemented in the game, so customers buying it know what to expect. If all the features listed in the "About This" section are already implemented, you can simply add a line telling people to refer to that section for details.
Thanks for using Steam,
Tiffany
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