Streum On Studio, 2011
Windows
Streum On Studio, 2011
Windows
2011 年发布的《黑客战队:异度神兆(E.Y.E.:Divine Cybermancy)》是法国游戏工作室 Streum On Studio 的处女作。本作是一款很有想法的独特游戏,混合了射击游戏和 RPG 元素。有趣的是,本作还厚颜无耻地“借鉴”了许多其他流行作品,如《战锤 40 K(Warhammar 40k)》、《暗影狂奔(Shadowrun)》、洛夫克拉夫特式(Lovecraftian)恐怖要素和许多别的电子游戏等等。
游戏的背景是许多经典作品的融合体,你可能一眼就认得出来——故事发生在反乌托邦未来世界,人类受到企业巨头的统治,财团之间争执不断,同时又与充满敌意的外星人有所牵连;此外,还有逐步逼近的“异魔之力”(metastreumonic force)——由人类的灵能与噩梦所孕育出的神秘兽群——威胁着世界。玩家扮演一名黑客战队(E.Y.E,同标题)的士兵,该组织全是灵能超群的生化突击武僧。然而,即使 E.Y.E 这样的组织也没法免俗:昔日情同手足的两大支派 Jian Shang Di [1] 和 Culter Dei [2] 现在变的水火不容,双方剑拔弩张。
《黑客战队》主题多样,但它主要还是一款关于困惑、混乱和背叛的游戏。在看剧情的时候不要忘记,上面那段文字叙述的只是你能够百分百确定(真的吗?)的内容而已。
Released in 2011, E.Y.E: Divine Cybermancy is the debut of French Streum On Studio. It is an ambitious and unique shooter/RPG hybrid, which is interesting, considering how shamelessly it “borrows influences” from various sources, especially from pulp fiction like Warhammer 40k, Shadowrun, Lovecraftian horror and other video games.
The game takes place in an amalgam of various settings that you might recognise immediately – a dystopian future where humanity is ruled by feuding megacorps, where contact has been made with hostile aliens, and where the world is threatened by the coming of the “metastreumonic force”, a mysterious throng of beasts spawned from psionics and nightmares. The player is a member of the titular E.Y.E – an organisation of psionic cybercommando warrior-monks. But E.Y.E is no exception to the rest of the world – its once brotherly factions of Jian Shang Di and Culter Dei are now at each other's throats.
E.Y.E is a game about many things, but it is primarily about confusion, chaos and betrayal. Make no mistake, the paragraph above shows just about the only things you can be certain of (or can you?) when it comes to the game's narrative.
很快,你就会遇到让你怀疑整个游戏的事件,并且这些事件将伴随你直到“通关”。游戏的氛围感做得非常好,制作组将平平无奇的事物与神秘要素融合在一起,为玩家带来了非常剧烈的感官刺激和情感波动。
一方面,你要完成典型的特工任务:渗透不同地点,执行假旗行动等等。但另一方面,一切又仿佛笼罩在一种不可言说的氛围之中——时不时会有无法解释的意外发生,你的角色常常经历失忆、幻觉和疯狂的折磨。随着游戏的进展,你会发现你无法相信任何人,甚至都无法相信自己。每当你感觉自己理解了一切的时候,游戏又会狠狠地嘲笑你。
这一切要素都让《黑客战队》的另一特色熠熠生辉——非线性叙事系统。有些时候,你要选择自己的阵营,而你的选择会改变游戏接下来的走向。这让游戏的重玩性大大上升了,但同时也让玩家更纠结了。我觉得眼前正在和我聊天的这家伙在当下已经背叛了我,所以我要不要也背叛他,转而为另一个同样可疑得要命的组织效力呢?还是说,我应该选择相信第三个人,但这个人从一开始就表现得鬼鬼祟祟的!
Events that will make you question the entire game start happening very soon, and accompany you all the way to the “end”. The atmosphere crafted in this game is superb, and it takes you on a true roller-coaster of emotions and sensations. This is achieved thanks to the mix of the mundane and the mystical.
On one hand, you have typical special ops missions that require you to infiltrate various places, perform false flag operations, etc. But on the other, everything is coated with a layer of esotericism – unexplainable events take place, your character suffers repeated bouts of amnesia, delusion and insanity. As you keep playing, you realise you simply have no one to trust, not even yourself, and the game laughs in your face every time you think you finally understood it.
All these aspects also contribute a lot to another of E.Y.E's highlights – the non-linearity. There are a few moments where you need to take sides and make decisions that influence the rest of the campaign. This adds tons of replayability, but also further enforces your paranoia. Do I betray the guy that is probably betraying me as we speak for the other faction that is shady as hell? Or maybe I should choose the third dude who's been acting suspiciously since the start!
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1 译者注:一般解读认为此名称为“见上帝”或者“剑上帝”的汉语拼音,制作组可能是想表达“上帝之剑”的含义。
2 译者注:此名称源自拉丁语,可被大致翻译为“上帝之刃”。